Direct day game: How to stop a moving girl in the street

Posted: July 22, 2011 in Uncategorized
Tags: ,

I thought I had my day game stop (when I stop a moving target) down, but I’m starting to reconsider this. I always come in from the side of the girl, almost a bit behind her and then tap her on the arm. I then deliver my opener. Many people have told me that this is wrong, and I need to get ahead of her, spin around and then face her, blocking her path. This always seemed a bit over the top to me.

I always argued that my problem lately in day game wasn’t stopping the girls. 80 – 90% of girls will stop and listen to my opener, with most of them sticking around to exchange a few sentences after that. My problem is hooking the sets.

I consider a set to be hooked when the girl is giving me her full attention, has stopped wanting to walk away from me, and the two of us are having a conversation. Most girls fail to hook for me, they make their excuses and walk off soon after I finish my opener. Looking back at my spreadsheet, my hook rate is maybe 10%.

I always thought this was a problem with my verbal skills. I wasn’t saying the right stuff to engage them and hook them. Although I think this is partially true I think they way I go about stopping them may play a bigger part in this than I previously thought. Here’s why.

A prerequisite to hooking a girl in day game is killing her momentum. A girl when walking down the street has both mental and physical momentum. Her physical momentum is the fact that her body is physically moving in a certain direction. I think it is obvious that you need to stop this physical momentum in order to hook the girl. You can’t have a conversation with her when you’re stood still but she never physically stops. Her mental momentum is not as obvious, but it’s still just as important. In her mind, before you stop her she is thinking about where she’s going. While she’s still thinking, “I’m on my way to Tescos” she still has mental momentum, and in her mind she is just about to walk off. You have to engage her fully in conversation to rid her brain of this thought. Until this is done you can’t hook her into a conversation in which she is fully present mentally.

I think really getting in front of a girl, rather than coming in from the side is much more likely to kill her momentum. I’ve been killing physical momentum fairly well, but not so much the mental momentum. This is part of the reason I’m getting a low hook rate. I don’t think there’s anything that will quite kill a girls momentum as quickly as getting right in front of her, and shamelessly blocking her path. It’s also very high value / alpha. It sub-communicates that what you want (to talk to her) is the most important thing, more important than her getting to where she is going.

I’m currently in the process of modifying my day game stop so I get in front of the girl. Cue comedy moments where I fuck my timing up / misjudge distances and she ends up walking straight into me.

Stats since 1st July:
53 approaches
7 number closes
3 kiss closes
1 f closes

  1. PUA Vault says:

    How’s your direct day game in general? in stopped sets? if you can hook in a stopped set then the momentum theory might make sense.

    • betatopua says:

      To be honest I never really open a stopped set. This is mainly an inner game issue I think. I like to know a girl can just carry on walking if she’s not into me.

  2. krauserpua says:

    I couldn’t have written it better myself 😉

Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s